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VertexColorMaterialPositionColors Property |
Gets or sets the Color4 array that specifies the colors for each position of the object.
When the values in this array are changed after the material has already been initialized, then the
UpdatePositionColors method must be called to update the
VertexColorsBuffer.
By default, the colors are not alpha pre-multiplied. To use alpha pre-multiplied colors, set the
IsPreMultipliedAlphaColor property to true.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic Color4[]? PositionColors { get; set; }Property Value
Color4
See Also