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VertexColorMaterialIsSolidColor Property

When true (by default), then this material is rendered with colors that are specified in the PositionColors or in the Mesh's VertexColors without any shading produced by lights. When false, then the material is rendered with shading produced by lights in the scene and by using SpecularPower and SpecularColor properties.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public bool IsSolidColor { get; set; }

Property Value

Boolean

Implements

ISolidColorMaterialIsSolidColor
See Also