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VertexColorMaterialHasTransparency Property |
Gets or sets a boolean that specifies if any color in
PositionColors has alpha value less than 1 (is semi-transparent) so the mesh needs to be alpha blended to be rendered correctly.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
See Also