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VertexColorMaterialHasTransparency Property |
Gets or sets a boolean that specifies if any color in
PositionColors has alpha value less than 1 (is semi-transparent) so the mesh needs to be alpha blended to be rendered correctly.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
See Also