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PixelMaterialTextureSource Property |
Gets a source string that can contain file name or other string that defines the source of this GpuImage (TextureSource is read from GpuImage object and can be null even when DiffuseTexture is set).
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic string? TextureSource { get; }
Property Value
String[Missing <value> documentation for "P:Ab4d.SharpEngine.Materials.PixelMaterial.TextureSource"]
Implements
IDiffuseTextureMaterialTextureSource
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Materials.PixelMaterial.TextureSource"]
See Also