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PixelMaterialTextureSource Property |
Gets a source string that can contain file name or other string that defines the source of this GpuImage (TextureSource is read from GpuImage object and can be null even when DiffuseTexture is set).
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic string? TextureSource { get; }
Property Value
String[Missing <value> documentation for "P:Ab4d.SharpEngine.Materials.PixelMaterial.TextureSource"]
Implements
IDiffuseTextureMaterialTextureSource
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Materials.PixelMaterial.TextureSource"]
See Also