 |
PhysicallyBasedMaterialMetalness Property |
Float value that specifies the amount of metalness - 0 for non-metal; 1 for raw metal.
When used with Metalness texture, this value defines a mask that is multiplied with each texture value.
Default value is 1.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
See Also