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IPhysicallyBasedMaterialBaseColor Property |
Color4 used for diffuse colors in non-metals ("dielectrics") or specular color in metals.
When used with BaseColor texture, this color defines a color mask that is multiplied with each texture value.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
SyntaxColor4 BaseColor { get; }Property Value
Color4
See Also