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EngineRuntimeOptionsValidateAllocatedMeshBlocks Property

When true then mesh memory blocks are checked so that they are correctly allocated and do not intersect with any other memory block.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public static bool ValidateAllocatedMeshBlocks { get; set; }

Property Value

Boolean
See Also