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EngineRuntimeOptionsValidateAllocatedMeshBlocks Property

When true then mesh memory blocks are checked so that they are correctly allocated and do not intersect with any other memory block.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public static bool ValidateAllocatedMeshBlocks { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.EngineRuntimeOptions.ValidateAllocatedMeshBlocks"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.EngineRuntimeOptions.ValidateAllocatedMeshBlocks"]

See Also