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| EngineRuntimeOptionsValidateAllocatedMeshBlocks Property | 
            When true then mesh memory blocks are checked so that they are correctly allocated and do not intersect with any other memory block.
            
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic static bool ValidateAllocatedMeshBlocks { get; set; }Property Value
Boolean See Also
See Also