 |
EngineRuntimeOptionsValidateAllocatedMeshBlocks Property |
When true then mesh memory blocks are checked so that they are correctly allocated and do not intersect with any other memory block.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic static bool ValidateAllocatedMeshBlocks { get; set; }Property Value
Boolean
See Also