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EngineRuntimeOptionsDisposingAssignedMaterial Property

Gets or sets what action is taken when a material that is still assigned to a SceneNode is disposed. Default value is NoAction.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static EngineRuntimeOptionsWarningActionLevel DisposingAssignedMaterial { get; set; }

Property Value

EngineRuntimeOptionsWarningActionLevel

[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.EngineRuntimeOptions.DisposingAssignedMaterial"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.EngineRuntimeOptions.DisposingAssignedMaterial"]

See Also