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EngineRuntimeOptionsDisposingAssignedMesh Property |
Gets or sets what action is taken when a mesh that is still assigned to a SceneNode is disposed.
Default value is NoAction.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic static EngineRuntimeOptionsWarningActionLevel DisposingAssignedMesh { get; set; }
Property Value
EngineRuntimeOptionsWarningActionLevel[Missing <value> documentation for "P:Ab4d.SharpEngine.Common.EngineRuntimeOptions.DisposingAssignedMesh"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Common.EngineRuntimeOptions.DisposingAssignedMesh"]
See Also