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CameraUtilsNormalizeAngleTo180 Method |
Returns an angle that is normalized so that it is always in range from -180 to 180 degrees.
For example 270 is converted into -90; -200 is converted into 160.
To get an angle in range from 0 to 360, use the
NormalizeAngleTo360(Single) method.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic static float NormalizeAngleTo180(
float angleInDegrees
)
Parameters
- angleInDegrees Single
- angle in degrees
Return Value
Singlenormalized angle in interval between 0 and 360 degrees
See Also