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CameraUtilsCalculateCameraDirections Method

Returns the lookDirection and upDirection from the specified heading, attitude and bank (angles in degrees).

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static void CalculateCameraDirections(
	float heading,
	float attitude,
	float bank,
	out Vector3? lookDirection,
	out Vector3? upDirection
)

Parameters

heading  Single
heading in degrees
attitude  Single
attitude in degrees
bank  Single
bank in degrees
lookDirection  Vector3
lookDirection as normalized Vector3
upDirection  Vector3
upDirection as normalized Vector3
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.CameraUtils.CalculateCameraDirections(System.Single,System.Single,System.Single,System.Numerics.Vector3@,System.Numerics.Vector3@)"]

See Also