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CameraUtilsCalculateCameraDirections Method |
Returns the lookDirection and upDirection from the specified heading, attitude and bank (angles in degrees).
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic static void CalculateCameraDirections(
float heading,
float attitude,
float bank,
out Vector3? lookDirection,
out Vector3? upDirection
)
Parameters
- heading Single
- heading in degrees
- attitude Single
- attitude in degrees
- bank Single
- bank in degrees
- lookDirection Vector3
- lookDirection as normalized Vector3
- upDirection Vector3
- upDirection as normalized Vector3
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.CameraUtils.CalculateCameraDirections(System.Single,System.Single,System.Single,System.Numerics.Vector3@,System.Numerics.Vector3@)"]
See Also