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CameraUtilsGetClosestPathStartAngle Method

Returns an adjusted start angle so that the path to the end angle will be the shortest.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public static float GetClosestPathStartAngle(
	float startAngle,
	float endAngle
)

Parameters

startAngle  Single
start angle in degrees
endAngle  Single
end angle in degrees

Return Value

Single
adjusted start angle so that the path to the end angle will be the shortest
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.CameraUtils.GetClosestPathStartAngle(System.Single,System.Single)"]

See Also