Ab4d.SharpEngine help
Ab4d.SharpEngine help
Ab4d.SharpEngine Namespaces
Ab4d.SharpEngine.SceneNodes
SceneNode Class
SceneNode Methods
CheckIfMaterialIsDisposed Method
CheckIfMeshIsDisposed Method
CheckIfNonZeroPositive Method
CheckIfNotSmallerThan Method
CheckIfPositiveOrZero Method
CleanDirtyFlags Method
ClearMeshDirtyFlag Method
CollectRenderingItems Method
Dispose Method
DisposeRenderingItems Method
GetInvertedWorldMatrix Method
GetLocalBoundingBox Method
GetOverviewText Method
NotifyAllParentSceneNodesChange Method
NotifyChange Method
OnIsVisibleChanged Method
OnParentChanged Method
OnTransformChanged Method
OnUpdate Method
OnWorldMatrixChanged Method
SetVisibility Method
ToString Method
Update Method
UpdateIsVisible Method
UpdateLocalBoundingBox Method
UpdateWorldBoundingBox Method
UpdateWorldMatrix Method
Scene
Node
Set
Visibility Method
SetVisibility sets the
Visibility
property to either
Visible
or
Hidden
.
Namespace:
Ab4d.SharpEngine.SceneNodes
Assembly:
Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
Copy
public
void
SetVisibility
(
bool
isVisible
)
Parameters
isVisible
Boolean
true to set Visibility to Visible, false to set it to Hidden
See Also
Reference
SceneNode Class
Ab4d.SharpEngine.SceneNodes Namespace
Copyright (c) by AB4D d.o.o. (www.ab4d.com)