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SceneNodeNotifyAllParentSceneNodesChange Method |
Add the changeType to all parent SceneNodes.
This does not change this SceneNode's dirty flags.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void NotifyAllParentSceneNodesChange(
SceneNodeDirtyFlags changeType,
bool updateOnlyUntilSetFlag = true
)
Parameters
- changeType SceneNodeDirtyFlags
- SceneNodeDirtyFlags
- updateOnlyUntilSetFlag Boolean (Optional)
- if true, than setting the flag is stopped when a parent with already set flag is found
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.SceneNode.NotifyAllParentSceneNodesChange(Ab4d.SharpEngine.Common.SceneNodeDirtyFlags,System.Boolean)"]
See Also