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PhysicallyBasedMaterialSetTextureMap(TextureMapTypes, GpuImage, CommonSamplerTypes) Method |
SetTextureMap updates (when the same mapType was already added) or adds a map type to this PhysicallyBasedMaterial.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
See Also