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PhysicallyBasedMaterialSetTextureMap(TextureMapTypes, GpuImage, CommonSamplerTypes) Method |
SetTextureMap updates (when the same mapType was already added) or adds a map type to this PhysicallyBasedMaterial.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
See Also