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ExtensionsSetName(DescriptorSetLayout, VulkanDevice, String) Method |
Sets the debug name of the DescriptorSetLayout so that the name can be read in a graphics debugger.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
See Also