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GpuBufferGetMappedMemoryPtr(Int64, Int64) Method

Returns an IntPtr of the mapped memory with specified offset and size. The IntPtr can be used to get the content of the buffer or to copy new content to that location. After using the memory call UnmapMemory method.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public IntPtr GetMappedMemoryPtr(
	long offset,
	long size
)

Parameters

offset  Int64

[Missing <param name="offset"/> documentation for "M:Ab4d.SharpEngine.Core.GpuBuffer.GetMappedMemoryPtr(System.Int64,System.Int64)"]

size  Int64

[Missing <param name="size"/> documentation for "M:Ab4d.SharpEngine.Core.GpuBuffer.GetMappedMemoryPtr(System.Int64,System.Int64)"]

Return Value

IntPtr
IntPtr of the mapped memory
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Core.GpuBuffer.GetMappedMemoryPtr(System.Int64,System.Int64)"]

See Also