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SceneNodestateFlags Field

stateFlags is used to store multiple Boolean values in one int based enum. This value should not be set directly but only through a property.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
protected SceneNodeSceneNodeStateFlags stateFlags

Field Value

SceneNodeSceneNodeStateFlags
Remarks

[Missing <remarks> documentation for "F:Ab4d.SharpEngine.SceneNodes.SceneNode.stateFlags"]

See Also