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SceneNodeWorldBoundingBox Field

BoundingBox in world coordinates (transformed by parents transformations and transformation on this SceneNode). This value is calculated by the engine and should not be changed by the user. It is a field and not a property for performance reasons.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public BoundingBox WorldBoundingBox

Field Value

BoundingBox
See Also