Click or drag to resize
Ab4d.SharpEngine logo

RenderingItemPushConstantsBytes Field

Array of bytes that are used as additional PushConstants for the FragmentShader. Note that SharpEngine internally uses 8 bytes of PushConstants for the matrixIndex and materialIndex, so this custom push constants in the shader must start at offset 8.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public byte[]? PushConstantsBytes

Field Value

Byte
See Also