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RenderingItemPushConstantsBytes Field

Array of bytes that are used as additional PushConstants for the FragmentShader. Note that SharpEngine internally uses 8 bytes of PushConstants for the matrixIndex and materialIndex, so this custom push constants in the shader must start at offset 8.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public byte[]? PushConstantsBytes

Field Value

Byte
See Also