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RenderingItemPushConstantsBytes Field |
Array of bytes that are used as additional PushConstants for the FragmentShader.
Note that SharpEngine internally uses 8 bytes of PushConstants for the matrixIndex and materialIndex, so this custom push constants in the shader must start at offset 8.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic byte[]? PushConstantsBytes
Field Value
Byte
Remarks[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Core.RenderingItem.PushConstantsBytes"]
See Also