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RenderingItemPushConstantsBytes Field

Array of bytes that are used as additional PushConstants for the FragmentShader. Note that SharpEngine internally uses 8 bytes of PushConstants for the matrixIndex and materialIndex, so this custom push constants in the shader must start at offset 8.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public byte[]? PushConstantsBytes

Field Value

Byte
Remarks

[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Core.RenderingItem.PushConstantsBytes"]

See Also