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RenderingItemPushConstantsBytes Field |
Array of bytes that are used as additional PushConstants for the FragmentShader.
Note that SharpEngine internally uses 8 bytes of PushConstants for the matrixIndex and materialIndex, so this custom push constants in the shader must start at offset 8.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic byte[]? PushConstantsBytes
Field Value
Byte
See Also