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EngineRuntimeOptionsReuseDisposedMemoryBlockIndexes Field

When true and when a memory block is disposed, then its index can be used for the next allocated memory block. When false, then the indexes always increase. Default value is true.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public static bool ReuseDisposedMemoryBlockIndexes

Field Value

Boolean
See Also