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EngineRuntimeOptionsReuseDisposedMemoryBlockIndexes Field |
When true and when a memory block is disposed, then its index can be used for the next allocated memory block.
When false, then the indexes always increase.
Default value is true.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic static bool ReuseDisposedMemoryBlockIndexes
Field Value
Boolean
See Also