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SimpleMeshTVertexBufferArray Property

Gets or sets an array of T structs that define the vertex buffer. If this property is changed, then RecreateMesh(Boolean, Boolean, Boolean) method must be called.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public T[] VertexBufferArray { get; set; }

Property Value

T
See Also