Ab3d.DXEngine is a super fast 3D rendering engine that uses DirectX 11 and SharpDX and can be used in .Net Desktop applications.
The engine is written in managed C# and in HLSL (for DirectX shaders). DXEngine is very easy to use. You can use WPF 3D objects to define the 3D scene, cameras and lights.
Ab3d.DXEngine namespace is the root namespace for most of the DXEngine's classes
Ab3d.Visuals namespace provide classes that can be used to create base 3D objects that derive from Visuals3D.