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SimpleMeshTIndexBufferArray Property

Gets or sets an array that is used to define the index buffer If this property is changed, then RecreateMesh(Boolean, Boolean, Boolean) method must be called.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public int[] IndexBufferArray { get; set; }

Property Value

Int32
See Also