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InstancedMeshGeometry3DNodeTextureShaderResourceView Property

When TextureShaderResourceView is set to a ShaderResourceView, then this texture is used for all instances of the mesh.

Namespace: Ab3d.DirectX.Models
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 6.1.8746.1045
Syntax
C#
public ShaderResourceView TextureShaderResourceView { get; set; }

Property Value

ShaderResourceView
See Also