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InstancedMeshGeometry3DNodeInstancesCount Property

Gets or sets number of rendered instances. This value is automatically set from the SetInstanceData method to the length of the InstancesData array. But user can change the value to render just part of the instances. When the value is changed it is recommended to set the MeshIndexBufferDataChanged and BoundsChanged flags with calling NotifySceneNodeChange(SceneNodeSceneNodeDirtyFlags) method.

Namespace: Ab3d.DirectX.Models
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 6.1.8746.1045
Syntax
C#
public int InstancesCount { get; set; }

Property Value

Int32
See Also