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InstancedMeshGeometry3DNodeIsCastingShadow Property |
Gets or sets a Boolean that specifies if this SceneNode is casing shadow.
This means that if IsCastingShadow is true, then 3D objects rendered with this SceneNode will create shadow;
if false shadow will not be created.
Namespace: Ab3d.DirectX.ModelsAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 6.1.8746.1045
Syntax See Also