Gets a RenderingQueue that contains standard opaque objects that can be rendered with StandardEffect
(all objects with StandardMaterial
or objects that are created from WPF 3D objects).
Objects in this queue are sorted so that they are grouped by material to minimize state changes and are also rendered with using multi-threading.
Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 5.2.8348.1045
Syntax See Also