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DXSceneOtherGeometryRenderingQueue Property |
Gets a RenderingQueue that contains opaque objects that cannot be rendered with
StandardEffect.
Usually this queue contains pixels, objects with physically based rendering material and other objects with non-standard effect (for example vertex colored materials).
The objects in this queue are not rendered with using multi-threading.
Objects in this queue are sorted so that they are grouped by material to minimize state changes.
Namespace:
Ab3d.DirectX
Assembly:
Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 5.2.8348.1045
Syntax
See Also