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SceneNodeUpdateWorldMatrix Method |
UpdateWorldMatrix checks if dirty flags indicate that the final world matrix for this SceneNode needs to be recalculated.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntaxpublic void UpdateWorldMatrix(
bool forceUpdate
)
Parameters
- forceUpdate Boolean
- if true than the final world matrix is always recalculated
See Also