Ab4d.SharpEngine help
Ab4d.SharpEngine help
Ab4d.SharpEngine Namespaces
Ab4d.SharpEngine.SceneNodes
PlanarShadowNode Class
PlanarShadowNode Properties
OriginalGroupNode Property
Plane Property
ShadowMaterial Property
Planar
Shadow
Node
Plane Property
Gets the plane that is used for creating the shadow mesh. After changing the plane, you need to call
ApplyDirectionalLight(Vector3, Boolean)
,
ApplyPointLight(Vector3, Boolean)
or
ApplyShadowMatrix(Matrix4x4, Boolean)
methods to update the used shadow matrix.
Namespace:
Ab4d.SharpEngine.SceneNodes
Assembly:
Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
Copy
public
Plane
Plane
{
get
;
set
; }
Property Value
Plane
See Also
Reference
PlanarShadowNode Class
Ab4d.SharpEngine.SceneNodes Namespace
Copyright (c) by AB4D d.o.o. (www.ab4d.com)