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PlanarShadowNodeShadowMaterial Property

Gets or sets the material that is used for the shadow mesh. By default, this is set to a SolidColorMaterial with DimGray color.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public Material ShadowMaterial { get; set; }

Property Value

Material
See Also