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HeightMapSurfaceNodeUseHeightValuesAsTextureCoordinates Property

Use height values to generate texture coordinates. If disabled, texture coordinates are generated so that the texture is aligned with the dimensions of the surface. If enabled, texture coordinates are based on height value, which is useful for gradient-based textures. Default value is false.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public bool UseHeightValuesAsTextureCoordinates { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.UseHeightValuesAsTextureCoordinates"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.UseHeightValuesAsTextureCoordinates"]

See Also