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HeightMapSurfaceNodeMinTextureHeight Property |
Used to define custom height range for texture coordinates. Applicable only if UseHeightValuesAsTextureCoordinates
is set to true.
Default value is Single.NaN (disabled).
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic float MinTextureHeight { get; set; }Property Value
Single
See Also