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HeightMapSurfaceNodeMaxTextureHeight Property

Used to define custom height range for texture coordinates. Applicable only if UseHeightValuesAsTextureCoordinates is set to true. Default value is Single.NaN (disabled).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public float MaxTextureHeight { get; set; }

Property Value

Single

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.MaxTextureHeight"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.MaxTextureHeight"]

See Also