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SubMeshMaterialIndex Property |
Gets or sets an index of the material defined in the Materials list in the
MultiMaterialModelNode.
The material is used to render the front side of the triangles defined by this sub mesh.
When smaller than 0, then the front side material is not rendered for this sub mesh.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic int MaterialIndex { get; set; }Property Value
Int32
See Also