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TransformationAnimationUseQuaternionsRotation Property

Gets ors sets a Boolean value that indicates whether the rotation values are specified in Quaternions (true) or as Euler angles (false, by default). False also indicates that no rotation is done using this animation. When using quaternions, then the StandardQuaternionTransform is used to animate the rotation; otherwise the StandardTransform is used.

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public bool UseQuaternionsRotation { get; set; }

Property Value

Boolean
See Also