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TransformationAnimationPivotPoint Property |
When PivotPoint is set, then rotations and scale are done by using that pivot point.
When PivotPoint is not null (by default), then rotation and scale are done by using the object's center position as a pivot point.
Namespace: Ab4d.SharpEngine.AnimationAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Vector3? PivotPoint { get; set; }
Property Value
NullableVector3[Missing <value> documentation for "P:Ab4d.SharpEngine.Animation.TransformationAnimation.PivotPoint"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Animation.TransformationAnimation.PivotPoint"]
See Also