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MeshUtilsUpdateCombinedMeshes Method |
UpdateCombinedMeshes method updates the Vertices in specified combinedMesh that was created before by calling
CombineAllMeshes(GroupNode, Transform) method.
It also applies all the transformations to the positions and normals.
If the count of triangle indices is the same, then they are not updated.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic static void UpdateCombinedMeshes(
StandardMesh combinedMesh,
GroupNode groupNode,
Transform? parentTransform = null
)
Parameters
- combinedMesh StandardMesh
- StandardMesh that was created before by calling the CombineAllMeshes method
- groupNode GroupNode
- root GroupNode
- parentTransform Transform (Optional)
- parent Transform or null
See Also