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MeshUtilsGetIntersectingTriangles Method |
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic static List<int> GetIntersectingTriangles(
BoundingBox boundingBox,
StandardMesh mesh,
Transform? meshTransform = null
)
Parameters
- boundingBox BoundingBox
- bounding box as BoundingBox
- mesh StandardMesh
- StandardMesh
- meshTransform Transform (Optional)
- optional Transform that is applied to mesh positions
Return Value
ListInt32list of indexes of triangles
See Also