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Depth |
public class DepthOnlyMaterial : Material, ITwoSidedMaterial
The DepthOnlyMaterial type exposes the following members.
Name | Description | |
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![]() | DepthOnlyMaterial | Initializes a new instance of the DepthOnlyMaterial class |
Name | Description | |
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![]() | IsTwoSided | Gets a Boolean that specifies if the material should be rendered on both front and back side. |
Name | Description | |
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![]() | OnInitializeSceneResources |
Initializes resources with the specified Scene and GpuDevice.
This method can be overriden and is called from InitializeSceneResources(Scene) method.
(Overrides MaterialOnInitializeSceneResources(Scene, VulkanDevice)) |
[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Materials.DepthOnlyMaterial"]