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Depth |
The DepthOnlyMaterial type exposes the following members.
Name | Description | |
---|---|---|
![]() | OnInitializeSceneResources |
Initializes resources with the specified Scene and GpuDevice.
This method can be overriden and is called from InitializeSceneResources(Scene) method.
(Overrides MaterialOnInitializeSceneResources(Scene, VulkanDevice)) |