|  | 
| MaterialAnimation Class | 
 Inheritance Hierarchy
Inheritance Hierarchy Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic class MaterialAnimation : MaterialTargetsAnimation
The MaterialAnimation type exposes the following members.
 Properties
Properties|  | Name | Description | 
|---|
|  | ColorInterpolationMode | When true than an existing transformation on SceneNode will be animated (by default).
            When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform. | 
Top Methods
Methods|  | Name | Description | 
|---|
|  | AddDiffuseColorKeyframe |  | 
|  | AddOpacityKeyframe |  | 
|  | GetAnimatedPropertyName | (Overrides AnimationTGetAnimatedPropertyName(Int32))
 | 
|  | OnInitialize | (Overrides AnimationTOnInitialize)
 | 
|  | SetDiffuseColor(Color3, NullableSingle, NullableSingle, FuncSingle, Single) |  | 
|  | SetDiffuseColor(FuncMaterial, Int32, Int32, Color3, NullableSingle, NullableSingle, FuncSingle, Single) |  | 
|  | SetEasingFunctionToAllKeyframes(FuncSingle, Single) | (Overrides AnimationTSetEasingFunctionToAllKeyframes(FuncSingle, Single))
 | 
|  | SetEasingFunctionToAllKeyframes(MaterialAnimatedProperties, FuncSingle, Single) | Set the specified easing function to all key-frames belonging to the specified animated property type. | 
|  | SetInitialDiffuseColor(Color3) |  | 
|  | SetInitialDiffuseColor(FuncIDiffuseMaterial, Int32, Int32, Color3) |  | 
|  | SetInitialOpacity(FuncIDiffuseMaterial, Int32, Int32, Single) |  | 
|  | SetInitialOpacity(Single) |  | 
|  | SetOpacity(FuncMaterial, Int32, Int32, Single, NullableSingle, NullableSingle, FuncSingle, Single) |  | 
|  | SetOpacity(Single, NullableSingle, NullableSingle, FuncSingle, Single) |  | 
Top See Also
See Also