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MaterialAnimationColorInterpolationMode Property

When true than an existing transformation on SceneNode will be animated (by default). When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform.

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public MaterialAnimationColorInterpolationModes ColorInterpolationMode { get; set; }

Property Value

MaterialAnimationColorInterpolationModes

[Missing <value> documentation for "P:Ab4d.SharpEngine.Animation.MaterialAnimation.ColorInterpolationMode"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Animation.MaterialAnimation.ColorInterpolationMode"]

See Also