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CameraAnimation Class

Inheritance Hierarchy
SystemObject
  Ab4d.SharpEngine.AnimationAnimationICamera
    Ab4d.SharpEngine.AnimationCameraAnimation

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public class CameraAnimation : Animation<ICamera>

The CameraAnimation type exposes the following members.

Properties
 NameDescription
Public propertyTargetCamera 
Public propertyUseShortestPath When UseShortestPath is true (by default) the camera will be animated to use the shortest part to the target heading and attitude. When false the animation will change heading and attitude from the current to the new values without normalizing or otherwise optimizing the angles.
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See Also