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ModelRotatorCustomRenderingLayer Property |
Gets or sets a custom RenderingLayer that will be used by all ModelNodes in this ModelMover.
For example, this is usually set to
OverlayRenderingLayer.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic RenderingLayer? CustomRenderingLayer { get; set; }
Property Value
RenderingLayer[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.ModelRotator.CustomRenderingLayer"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.ModelRotator.CustomRenderingLayer"]
See Also