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ModelRotatorSelectedMaterial Property

Gets or sets a Material that is used when pointer is over the arrow. If set to null, the arrow material is not changed. Default value is StandardMaterials.Yellow.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public Material SelectedMaterial { get; set; }

Property Value

Material

[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.ModelRotator.SelectedMaterial"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.ModelRotator.SelectedMaterial"]

See Also