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StandardTransformScaleY Property |
Gets or sets a float that specified the scale in the direction of the Y axis.
By default the object is scaled from (0, 0, 0) position. To use a custom scale origin set
PivotPoint property,
for example, this can set to the center of the object's BoundingBox.
Namespace: Ab4d.SharpEngine.TransformationsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic float ScaleY { get; set; }Property Value
Single
See Also