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StandardTransformPivotPoint Property

Gets or sets a nullable Vector3 that sets a custom center of rotation and custom scale origin. For example, this can set to the center of the object's mesh (get by GetCenterPosition(Boolean, Boolean) method). PivotPoint is null by default. In this case all rotations and scales are done from the coordinate origin (0, 0, 0).

Namespace: Ab4d.SharpEngine.Transformations
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public Vector3? PivotPoint { get; set; }

Property Value

NullableVector3
See Also