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StandardTransformPivotPoint Property

Gets or sets a nullable Vector3 that sets a custom center of rotation and custom scale origin. For example, this can set to the center of the object's mesh (get by GetMeshBoundingBox(Boolean) method). PivotPoint is null by default. In this case all rotations and scales are done from the coordinate origin (0, 0, 0).

Namespace: Ab4d.SharpEngine.Transformations
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 1.0.8740+deb2991acfe86a95cca780cd4f82bcae2805c1a5
Syntax
C#
public Vector3? PivotPoint { get; set; }

Property Value

NullableVector3
See Also