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StandardQuaternionTransformPivotPoint Property

Gets or sets a nullable Vector3 that sets a custom center of rotation and custom scale origin. For example, this can set to the center of the object's mesh (get by GetCenterPosition(Boolean, Boolean) method). PivotPoint is null by default. In this case all rotations and scales are done from the coordinate origin (0, 0, 0).

Namespace: Ab4d.SharpEngine.Transformations
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public Vector3? PivotPoint { get; set; }

Property Value

NullableVector3

[Missing <value> documentation for "P:Ab4d.SharpEngine.Transformations.StandardQuaternionTransform.PivotPoint"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Transformations.StandardQuaternionTransform.PivotPoint"]

See Also