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StandardQuaternionTransformPivotPoint Property

Gets or sets a nullable Vector3 that sets a custom center of rotation and custom scale origin. For example, this can set to the center of the object's mesh (get by GetCenterPosition(Boolean, Boolean) method). PivotPoint is null by default. In this case all rotations and scales are done from the coordinate origin (0, 0, 0).

Namespace: Ab4d.SharpEngine.Transformations
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public Vector3? PivotPoint { get; set; }

Property Value

NullableVector3
See Also